CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

religious_war_vassals_constraints

religious_war_vassals_constraints = yes

game/common/scripted_triggers/00_war_and_peace_triggers.txt, line 1129 (14 lines). No parameters.

religious_war_vassals_constraints is a scripted trigger in Crusader Kings III, written at line 1129 of its file. It takes no parameters: religious_war_vassals_constraints = yes (or no). The game's script calls it in 6 places, among them Excommunication (casus belli), Holy (casus belli) and Major Holy (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/00_war_and_peace_triggers.txt.

What it checks

  • If

    Then

    • scope:attacker:
      • NOT = { character_is_land_realm_neighbor = scope:defender }
    • scope:defender: Is an Independent Ruler

    Otherwise

    • Never

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
religious_war_vassals_constraints = {
	trigger_if = {
		limit = {
			scope:attacker = { top_liege != this }
		}
		scope:attacker = {
			NOT = { character_is_land_realm_neighbor = scope:defender }
		}
		scope:defender = { top_liege = this }
	}
	trigger_else = {
		always = no
	}
}

As written in game/common/scripted_triggers/00_war_and_peace_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls religious_war_vassals_constraints.

Source: game/common/scripted_triggers/00_war_and_peace_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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