
Casus belli · Invasions
Raid for Captives Contract
Raid for Captives Contract is a casus belli in Crusader Kings III (invasions). If the attacker wins: You imprison more characters and gain gold from captured prisoners. If the defender wins: Your reputation as a capable adventurer suffers. The war goal is worth 1% war score. Patch 1.20.0.3, from game/common/casus_belli_types/07_ep3_wars.txt.
Quick answers (2)
- What do you get for winning a Raid for Captives Contract war in CK3?
- You imprison more characters and gain gold from captured prisoners (patch 1.20.0.3).
- What happens on a white peace?
- No additional gains for neither side.
How the war ends
Attacker wins
You imprison more characters and gain gold from captured prisoners
White peace
No additional gains for neither side
Defender wins
Your reputation as a capable adventurer suffers
If the war becomes invalid
The … has ended: the attacker's Laamp Raid Contract Contract is no longer valid.
Who can declare it
The game shows no text of its own for these conditions; the script is below.
Every invasions war (the group's allowed_for_character) (7 lines of game script)
herders_and_tributary_constraints = yes
pam_personal_pacifism_offensive_war_ban_trigger = yes
tgp_dynastic_cycle_offensive_wars_ban_trigger = yes
tgp_war_ban_all_ministers_trigger = yes
NOT = {
government_has_flag = government_is_theocracy
}As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.
Attacker (allowed_for_character) (3 lines of game script)
any_character_active_contract = {
task_contract_type = laamp_raid_contract
}As written in game/common/casus_belli_types/07_ep3_wars.txt.
Defender (allowed_against_character) (6 lines of game script)
scope:attacker = {
any_character_active_contract = {
task_contract_type = laamp_raid_contract
var:task_contract_target ?= scope:defender
}
}As written in game/common/casus_belli_types/07_ep3_wars.txt.
Source: game/common/casus_belli_types/07_ep3_wars.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.