CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Casus belli · Holy wars

Excommunication

The war is called “Excommunication War against the defender”

Excommunication is a casus belli in Crusader Kings III (holy wars). If the attacker wins: The defender is Deposed. If the defender wins: The defender keeps their titles and gains Piety. The war goal is worth 80% war score. Patch 1.20.0.3, from game/common/casus_belli_types/00_religious_war.txt.

Quick answers (2)
What do you get for winning a Excommunication war in CK3?
The defender is Deposed (patch 1.20.0.3).
What happens on a white peace?
The defender keeps their titles.

How the war ends

Attacker wins

The defender is Deposed.

White peace

The defender keeps their titles.

Defender wins

The defender keeps their titles and gains Piety.

If the war becomes invalid

The … has ended: it was no longer valid to continue.

Who can declare it

The game shows no text of its own for these conditions; the script is below.

Every holy wars war (the group's allowed_for_character) (24 lines of game script)
OR = {
	top_liege = this
	any_liege_or_above = {
		faith = prev.faith
		count = all
	}
}
faith = {
	NOR = {
		has_doctrine_parameter = unreformed
		AND = {
			has_doctrine_parameter = holy_wars_forbidden
			NOT = {
				prev = {
					has_character_flag = bonus_major_holy_war
				}
			}
		}
	}
}
herders_and_tributary_constraints = yes
pam_personal_pacifism_offensive_war_ban_trigger = yes
tgp_dynastic_cycle_offensive_wars_ban_trigger = yes
tgp_war_ban_all_ministers_trigger = yes

As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.

Defender (allowed_against_character) (22 lines of game script)
scope:defender = {
	has_trait = excommunicated
	top_liege = this
	faith = scope:attacker.faith
	rite = {
		rite_has_parameter = excommunication_active
	}
}
scope:attacker = {
	NOR = {
		liege = scope:defender
		has_trait = excommunicated
	}
	trigger_if = {
		limit = {
			is_ai = no
		}
		any_neighboring_top_liege_realm_owner = {
			this = scope:defender
		}
	}
}

As written in game/common/casus_belli_types/00_religious_war.txt.

When it can start (valid_to_start) (1 line of game script)
always = yes

As written in game/common/casus_belli_types/00_religious_war.txt.

Source: game/common/casus_belli_types/00_religious_war.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.