CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

portrait_western_crusades_trigger

portrait_western_crusades_trigger = yes

game/common/scripted_triggers/00_clothing_triggers.txt, line 2695 (59 lines). No parameters.

portrait_western_crusades_trigger is a scripted trigger in Crusader Kings III, written at line 2695 of its file. It takes no parameters: portrait_western_crusades_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (59 lines of game script)
portrait_western_crusades_trigger = {
	exists = this
	OR = {
		AND = {
			religion = religion:christianity_religion
			government_has_flag = government_is_military_holy_order
		}
		AND = {
			religion = religion:christianity_religion
			is_playable_character = no
			portrait_wear_armor_trigger = yes
			liege ?= {
				government_has_flag = government_is_military_holy_order
			}
		}
		AND = {
			religion = religion:christianity_religion
			portrait_wear_armor_trigger = yes
			OR = {
				any_character_war = {
					OR = {
						using_cb = undirected_great_holy_war
						using_cb = directed_great_holy_war
					}
					is_attacker = prev
				}
				any_liege_or_above = {
					faith = prev.faith
					any_character_war = {
						OR = {
							using_cb = undirected_great_holy_war
							using_cb = directed_great_holy_war
						}
						is_attacker = prev
					}
				}
			}
		}
	}
	#Add culture triggers because this is only western armor... so why are we applying it elsewhere...?
	portrait_era3_armor_trigger = yes
	
	OR = {
		faith = faith:catholic
		portrait_commoner_armor_trigger = {
			CULTURE_INPUT = western
		}
		portrait_low_nobles_armor_trigger = {
			CULTURE_INPUT = western
		}
		portrait_high_nobles_armor_trigger = {
			CULTURE_INPUT = western
		}
		portrait_royalty_armor_trigger = {
			CULTURE_INPUT = western
		}
	}
	
}

As written in game/common/scripted_triggers/00_clothing_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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