Scripted trigger
portrait_religious_orthodox_trigger
portrait_religious_orthodox_trigger = yesgame/common/scripted_triggers/00_clothing_triggers.txt, line 3271 (8 lines). No parameters.
portrait_religious_orthodox_trigger is a scripted trigger in Crusader Kings III, written at line 3271 of its file. It takes no parameters: portrait_religious_orthodox_trigger = yes (or no). The game's script calls it in 7 places, among them pam_crozier (artifact), Tending the Flock (event pam_decision_events.0032) and christian_clergy_learn_liturgical_language_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
The comment above it in the file
Eastern Christian: Orthodox, Miaphysite, Church of the East, Iconoclast, Bogomilist, Paulician, Messalian, etc. Rite doctrine, not faith: Chalcedonian christian_faith has rites of both traditions
What it checks
One of these
- Their rite: Has the Eastern Christian Doctrine
or
portrait_christian_faith_orthodox_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
portrait_religious_orthodox_trigger = {
OR = {
rite = {
rite_has_doctrine = special_doctrine_is_eastern_christian_faith
}
portrait_christian_faith_orthodox_trigger = yes
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls portrait_religious_orthodox_trigger.
Artifacts (1)
- pam_crozier
Events (1)
- Tending the Flock
pam_decision_events.0032
Scripted effects (1)
Scripted triggers (3)
Script values (1)
- language_soft_cap
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.