CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

portrait_accoladed_knight_trigger

portrait_accoladed_knight_trigger = yes

game/common/scripted_triggers/00_clothing_triggers.txt, line 256 (28 lines). No parameters.

portrait_accoladed_knight_trigger is a scripted trigger in Crusader Kings III, written at line 256 of its file. It takes no parameters: portrait_accoladed_knight_trigger = yes (or no). The game's script calls it in 6 places, among them portrait_commoner_armor_in_army_trigger (scripted trigger), portrait_commoner_armor_trigger (scripted trigger) and portrait_high_nobles_armor_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.

What it checks

  • is_acclaimed = yes
  • One of these

    • All of these

      • Their liege: Highest held Title is exactly Duchy Rank
      • accolade = { accolade_rank >= 5 }
    • or

      All of these

      • Their liege: Highest held Title is exactly Kingdom Rank
      • accolade = { accolade_rank >= 3 }
    • or

      Their liege: Highest held Title is at least Empire Rank

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (28 lines of game script)
portrait_accoladed_knight_trigger = {
	exists = this
	exists = liege
	is_acclaimed = yes
	OR = {
		AND = {
			liege ?= {
				highest_held_title_tier = tier_duchy
			}
			accolade = {
				accolade_rank >= 5
			}
		}
		AND = {
			liege ?= {
				highest_held_title_tier = tier_kingdom
			}
			accolade = {
				accolade_rank >= 3
			}
		}
		AND = {
			liege ?= {
				highest_held_title_tier >= tier_empire
			}
		}
	}
}

As written in game/common/scripted_triggers/00_clothing_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls portrait_accoladed_knight_trigger.

Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?