Scripted trigger
portrait_commoner_armor_in_army_trigger
portrait_commoner_armor_in_army_trigger = { CULTURE_INPUT = … }game/common/scripted_triggers/00_clothing_triggers.txt, line 2536 (7 lines). Parameters: $CULTURE_INPUT$.
portrait_commoner_armor_in_army_trigger is a scripted trigger in Crusader Kings III, written at line 2536 of its file. A call passes 1 parameter: CULTURE_INPUT. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
portrait_commoner_armor_in_army_trigger = {
portrait_wear_armor_currently_in_army_trigger = yes
portrait_commoner_trigger = {
CULTURE_INPUT = $CULTURE_INPUT$
}
NOT = { portrait_accoladed_knight_trigger = yes }
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.