CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_nomad_grant_settled_government_trigger

pam_nomad_grant_settled_government_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 6629 (18 lines). No parameters.

pam_nomad_grant_settled_government_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6629 of its file. It takes no parameters: pam_nomad_grant_settled_government_trigger = yes (or no). The game's script calls it in 3 places, among them Clan (government), Feudal (government) and Tribal (government). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

The granting ruler is root, and scope:title is the highest-tier title being granted

What it checks

  • One of these

    • Government is Nomadic
    • or

      Government is unplayable
  • Does not have “grant vassal government cooldown” (a variable the game's script sets)
  • pam_nomad_inclined_to_settle_trigger = yes
  • scope:title:
    • Title tier exactly County
    • Their province:
      • One of these

        • has_holding_type = castle_holding
        • or

          has_holding_type = city_holding
        • or

          has_holding_type = church_holding

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
pam_nomad_grant_settled_government_trigger = {
	OR = {
		government_has_flag = government_is_nomadic
		government_has_flag = government_is_herder
	}
	NOT = { has_variable = grant_vassal_government_cooldown }
	pam_nomad_inclined_to_settle_trigger = yes
	scope:title = {
		tier = tier_county
		title_province = {
			OR = {
				has_holding_type = castle_holding
				has_holding_type = city_holding
				has_holding_type = church_holding
			}
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_nomad_grant_settled_government_trigger.

Governments (3)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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