CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_can_canonize_saint_trigger

pam_can_canonize_saint_trigger = yes

game/common/scripted_triggers/pam_saint_triggers.txt, line 46 (15 lines). No parameters.

pam_can_canonize_saint_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 46 of its file. It takes no parameters: pam_can_canonize_saint_trigger = yes (or no). The game's script calls it in 3 places, among them … … (decision), … … (decision) and Religious Icon (lifestyle perk). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.

The comment above it in the file

Can this ruler canonize saints at all? (the actor of the decision)

What it checks

  • is_landed_or_landless_administrative_or_theocratic = yes
  • Is an Adult
  • Is a ruler
  • If their religion is Christianity › Their rite:
    • NOT = { has_tenet_status = { tenet = tenet_dulia status = unknown } }
    • NOT = { has_tenet_status = { tenet = tenet_dulia status = prohibited } }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
pam_can_canonize_saint_trigger = {
	has_pam_dlc_trigger = yes
	is_landed_or_landless_administrative_or_theocratic = yes
	is_adult = yes
	is_ruler = yes
	exists = faith
	# Christian sainthood needs Dulia not forbidden or unknown; non-Christian (Venerated Ancestor) faiths are unaffected.
	trigger_if = {
		limit = { faith.religion = religion:christianity_religion }
		rite = {
			NOT = { has_tenet_status = { tenet = tenet_dulia status = unknown } }
			NOT = { has_tenet_status = { tenet = tenet_dulia status = prohibited } }
		}
	}
}

As written in game/common/scripted_triggers/pam_saint_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_can_canonize_saint_trigger.

Decisions (2)

Lifestyle perks (1)

Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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