Scripted trigger · By God Alone files
pam_can_canonize_saint_trigger
pam_can_canonize_saint_trigger = yesgame/common/scripted_triggers/pam_saint_triggers.txt, line 46 (15 lines). No parameters.
pam_can_canonize_saint_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 46 of its file. It takes no parameters: pam_can_canonize_saint_trigger = yes (or no). The game's script calls it in 3 places, among them … … (decision), … … (decision) and Religious Icon (lifestyle perk). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.
The comment above it in the file
Can this ruler canonize saints at all? (the actor of the decision)
What it checks
is_landed_or_landless_administrative_or_theocratic = yes- Is an Adult
- Is a ruler
- If their religion is Christianity › Their rite:
NOT = { has_tenet_status = { tenet = tenet_dulia status = unknown } }NOT = { has_tenet_status = { tenet = tenet_dulia status = prohibited } }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (15 lines of game script)
pam_can_canonize_saint_trigger = {
has_pam_dlc_trigger = yes
is_landed_or_landless_administrative_or_theocratic = yes
is_adult = yes
is_ruler = yes
exists = faith
# Christian sainthood needs Dulia not forbidden or unknown; non-Christian (Venerated Ancestor) faiths are unaffected.
trigger_if = {
limit = { faith.religion = religion:christianity_religion }
rite = {
NOT = { has_tenet_status = { tenet = tenet_dulia status = unknown } }
NOT = { has_tenet_status = { tenet = tenet_dulia status = prohibited } }
}
}
}As written in game/common/scripted_triggers/pam_saint_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_can_canonize_saint_trigger.
Lifestyle perks (1)
Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.