CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Khans of the Steppe files

mpo_nomads_camel_culture_trigger

mpo_nomads_camel_culture_trigger = yes

game/common/scripted_triggers/mpo_scripted_triggers.txt, line 769 (13 lines). No parameters.

mpo_nomads_camel_culture_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 769 of its file. It takes no parameters: mpo_nomads_camel_culture_trigger = yes (or no). The game's script calls it in 1 place, among them The Pastures of … (event mpo_nomad_events.1100). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
mpo_nomads_camel_culture_trigger = {
	culture = {
		OR = {
			has_cultural_tradition = tradition_dryland_dwellers
			has_cultural_tradition = tradition_warriors_of_the_dry
			has_cultural_tradition = tradition_desert_ribat
			has_cultural_tradition = tradition_desert_nomads
			has_cultural_tradition = tradition_fp3_irrigation_experts
			has_cultural_tradition = tradition_mubarizuns
			has_cultural_tradition = tradition_saharan_nomads
		}
	}
}

As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls mpo_nomads_camel_culture_trigger.

Events (1)

Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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