Scripted trigger · Wards and Wardens files
is_higher_studies_location
is_higher_studies_location = yesgame/common/scripted_triggers/05_bp2_triggers.txt, line 2 (8 lines). No parameters.
is_higher_studies_location is a scripted trigger in Crusader Kings III, in the Wards and Wardens files, written at line 2 of its file. It takes no parameters: is_higher_studies_location = yes (or no). The game's script calls it in 7 places, among them Educate Child (interaction), Offer Guardianship (interaction) and Offer Ward (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/05_bp2_triggers.txt.
The comment above it in the file
Adult Education Activity
What it checks
One of these
has_university_building_trigger = yesor
is_religious_studies_location = yesor
title:h_china.holder.capital_province ?= scope:temp_location
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
is_higher_studies_location = {
save_temporary_scope_as = temp_location
OR = {
has_university_building_trigger = yes
is_religious_studies_location = yes
title:h_china.holder.capital_province ?= scope:temp_location # The capital of h_china is always a valid location
}
}As written in game/common/scripted_triggers/05_bp2_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_higher_studies_location.
Character interactions (3)
Activities (1)
Events (2)
- Eparch: University Needs Teachers
ep3_eparch_event.0015 - Findings Published
fp3_scholarship.2030
Scripted effects (1)
Source: game/common/scripted_triggers/05_bp2_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.