Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

fp3_scholarship event IDs

16 events of the fp3_scholarship namespace in Crusader Kings III 1.20.0.3, 13 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event fp3_scholarship.1000) and press Enter. Using the console turns achievements off for that game.
Command
fp3_scholarship.0001(hidden event)Characterevent fp3_scholarship.0001
fp3_scholarship.1000A Second AryabhataCharacterevent fp3_scholarship.1000
fp3_scholarship.1001(hidden event)Characterevent fp3_scholarship.1001
fp3_scholarship.1010The Lone MagusCharacterevent fp3_scholarship.1010
fp3_scholarship.2000Worth Its WeightCharacterevent fp3_scholarship.2000
fp3_scholarship.2010Liquid WisdomCharacterevent fp3_scholarship.2010
fp3_scholarship.2020Morbid InsightsCharacterevent fp3_scholarship.2020
fp3_scholarship.2030Findings PublishedCharacterevent fp3_scholarship.2030
fp3_scholarship.8000A New Research ProjectCharacterevent fp3_scholarship.8000
fp3_scholarship.8100Research: A Better LibraryCharacterevent fp3_scholarship.8100
fp3_scholarship.8500The Lure of GoldCharacterevent fp3_scholarship.8500
fp3_scholarship.8600Power of the Written WordCharacterevent fp3_scholarship.8600
fp3_scholarship.8999(hidden event)Characterevent fp3_scholarship.8999
fp3_scholarship.9000Research: FailureCharacterevent fp3_scholarship.9000
fp3_scholarship.9100Research: A New DiscoveryCharacterevent fp3_scholarship.9100
fp3_scholarship.9200Research: A New InnovationCharacterevent fp3_scholarship.9200

Source: game/events/dlc/fp3/fp3_scholarship_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.