CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

has_pilgrimage_trait_level_trigger

has_pilgrimage_trait_level_trigger = { TIER = … }

game/common/scripted_triggers/tgp_mandala_triggers.txt, line 285 (48 lines). Parameters: $TIER$.

has_pilgrimage_trait_level_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 285 of its file. A call passes 1 parameter: TIER. The game's script calls it in 20 places, among them creation_fifth_tier_trigger (scripted trigger), creation_first_tier_trigger (scripted trigger) and creation_fourth_tier_trigger (scripted trigger). Its body carries 5 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (48 lines of game script)
has_pilgrimage_trait_level_trigger = {
	trigger_if = {
		limit = { $TIER$ = 05 }
		custom_tooltip = {
			text = rite_of_worthiness_tier_5_pilgrim
			has_trait_xp = {
				trait = pilgrim
				value >= mandala_pilgrim_xp_last_tier_value
			}
		}
	}
	trigger_else_if = {
		limit = { $TIER$ = 04 }
		custom_tooltip = {
			text = rite_of_worthiness_tier_4_pilgrim
			has_trait_xp = {
				trait = pilgrim
				value >= mandala_pilgrim_xp_third_tier_value
			}
		}	
	}
	trigger_else_if = {
		limit = { $TIER$ = 03 }
		custom_tooltip = {
			text = rite_of_worthiness_tier_3_pilgrim
			has_trait_xp = {
				trait = pilgrim
				value >= mandala_pilgrim_xp_second_tier_value
			}
		}	
	}
	trigger_else_if = {
		limit = { $TIER$ = 02 }
		custom_tooltip = {
			text = rite_of_worthiness_tier_2_pilgrim
			has_trait_xp = {
				trait = pilgrim
				value >= mandala_pilgrim_xp_first_tier_value
			}
		}	
	}
	trigger_else = {
		custom_tooltip = {
			text = rite_of_worthiness_tier_1_pilgrim
			has_trait = pilgrim
		}
	}
}

As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_pilgrimage_trait_level_trigger.

Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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