Scripted trigger
has_personality_benevolent_trigger
has_personality_benevolent_trigger = yesgame/common/scripted_triggers/00_personality_triggers.txt, line 129 (4 lines). No parameters.
has_personality_benevolent_trigger is a scripted trigger in Crusader Kings III, written at line 129 of its file. It takes no parameters: has_personality_benevolent_trigger = yes (or no). The game's script calls it in 39 places, among them Curiosity (activity intent), spouse_gives_hook (activity pulse) and A Moment to Talk (event hunt.7100). Patch 1.20.1.2, from game/common/scripted_triggers/00_personality_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
has_personality_benevolent_trigger = {
has_trait_benevolent_trigger = yes
has_trait_malicious_trigger = no
}As written in game/common/scripted_triggers/00_personality_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_personality_benevolent_trigger.
Activity intents (1)
- Curiosity
Activity pulse actions (1)
- spouse_gives_hook
Events (25)
- A Moment to Talk
hunt.7100 - A Poetic Life: An Ephemeral …
tgp_japan_yearly_events.1263 - All That Could Have Been
death_management.2008 - All That Could Have Been
death_management.3008 - All That Could Have Been
death_management.4008 - Always Present
rivalry.1001
19 more
- An Unusual Arrangement
befriend_ongoing.3002 - Befriend: A Dark Cloud on a Sunny Day
befriend_ongoing.5003 - Befriend: A Gesture of Generosity
befriend_ongoing.1002 - Befriend: A Mistake
befriend_outcome.8005 - Befriend: Not to … Taste
befriend_ongoing.5004 - Befriend: Offering Relief
befriend_ongoing.6015 - Befriend: Stroking … Ego
befriend_ongoing_rival.2000 - Befriend: The Price of Trust
befriend_outcome.8007 - Comfort of a Friend
bp1_yearly.7004 - Drawn to the Flame
yearly.1070 - From Bad to Worse
rivalry.3001 - Know Your Place
feast_lifestyle.2001 - Marital Recriminations
yearly.5050 - Marital Recriminations
yearly.5054 - Offering Relief
befriend_ongoing.6016 - Pranking …
childhood.7001 - Pranking …
childhood.7002 - Trimming the Dynasty
diplomacy_family.2300 - Wildflowers
hunt.5001
Scripted triggers inside an event file (2)
- bickering_vassal_1_yearly_5010_trigger
- diplomacy_family_2300_agent_trigger
Scripted effects (1)
Scripted triggers (1)
Customizable localization (6)
- DeathMessageIntro
- DeathMessageOutro
- FormalComplimentAdjective
- GeneralTemperament
- InsultAdjective
- InsultAdjectiveArticle
Court amenities (2)
- Lodging Standards
- Quality of Food
Source: game/common/scripted_triggers/00_personality_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.