
death_management event IDs
46 events of the death_management namespace in Crusader Kings III 1.20.0.3, 33 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event death_management.1000) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| death_management.0001 | (hidden event) | Character | event death_management.0001 |
| death_management.0002 | (hidden event) | Character | event death_management.0002 |
| death_management.0003 | (hidden event) | Character | event death_management.0003 |
| death_management.0095 | (hidden event) | Character | event death_management.0095 |
| death_management.0096 | (hidden event) | Character | event death_management.0096 |
| death_management.0097 | (hidden event) | Character | event death_management.0097 |
| death_management.0099 | (hidden event) | Character | event death_management.0099 |
| death_management.0100 | (hidden event) | Character | event death_management.0100 |
| death_management.0123 | (hidden event) | Character | event death_management.0123 |
| death_management.0124 | (hidden event) | Character | event death_management.0124 |
| Til Death Do Us Part | Character | event death_management.1000 | |
| Outliving a Child | Character | event death_management.1001 | |
| death_management.1002 | (hidden event) | Character | event death_management.1002 |
| death_management.1003 | (hidden event) | Character | event death_management.1003 |
| The Void Left Behind | Character | event death_management.1004 | |
| The Memories Remain | Character | event death_management.1005 | |
| A Curse Undone | Character | event death_management.1006 | |
| A Twist of Fate | Character | event death_management.1007 | |
| An Unforeseen Tragedy | Character | event death_management.1008 | |
| An Unforeseen Tragedy | Character | event death_management.1009 | |
| No More Lessons | Character | event death_management.1010 | |
| Fallen Consort | Character | event death_management.1200 | |
| Fallen … | Character | event death_management.1201 | |
| Fallen Parent | Character | event death_management.1202 | |
| Fallen Lover | Character | event death_management.1204 | |
| Fallen Friend | Character | event death_management.1205 | |
| Fallen Rival | Character | event death_management.1206 | |
| Fallen Heir | Character | event death_management.1207 | |
| 'Til … Do Us Part | Character | event death_management.2000 | |
| Outliving a Child | Character | event death_management.2001 | |
| The Long Rest | Character | event death_management.2002 | |
| A Twist of Fate | Character | event death_management.2007 | |
| All That Could Have Been | Character | event death_management.2008 | |
| Til I Do Us Part | Character | event death_management.3000 | |
| Outliving a Child | Character | event death_management.3001 | |
| The Long Rest | Character | event death_management.3002 | |
| Outliving My Rival | Character | event death_management.3006 | |
| A Twist of Fate | Character | event death_management.3007 | |
| All That Could Have Been | Character | event death_management.3008 | |
| Til Death Do Us Part | Character | event death_management.4000 | |
| Outliving a Child | Character | event death_management.4001 | |
| The Long Rest | Character | event death_management.4002 | |
| A Twist of Fate | Character | event death_management.4007 | |
| All That Could Have Been | Character | event death_management.4008 | |
| Know Thyself: Close to the End | Character | event death_management.9998 | |
| death_management.9999 | (hidden event) | Character | event death_management.9999 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/death_events/death_management_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.