CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

childhood_nice_child_trigger

childhood_nice_child_trigger = yes

game/common/scripted_triggers/00_childhood_triggers.txt, line 189 (9 lines). No parameters.

childhood_nice_child_trigger is a scripted trigger in Crusader Kings III, written at line 189 of its file. It takes no parameters: childhood_nice_child_trigger = yes (or no). The game's script calls it in 5 places, among them Anger Management (event childhood.0007), Blood on the Snow (event fp1_yearly.0521) and The … Family on Ice (event fp1_yearly.0531). Patch 1.20.1.2, from game/common/scripted_triggers/00_childhood_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
childhood_nice_child_trigger = {
	OR = {
		has_trait = charming
		has_trait = curious
		has_personality_benevolent_trigger = yes
		has_personality_levelheaded_trigger = yes
		ai_compassion >= low_positive_ai_value
	}
}

As written in game/common/scripted_triggers/00_childhood_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls childhood_nice_child_trigger.

Events (4)

Scripted effects inside an event file (1)

  • fp1_pick_outdoorsy_child_for_winter_effect

Source: game/common/scripted_triggers/00_childhood_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?