CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_graphical_japanese_culture_group_trigger

has_graphical_japanese_culture_group_trigger = yes

game/common/scripted_triggers/00_illustration_triggers.txt, line 74 (3 lines). No parameters.

has_graphical_japanese_culture_group_trigger is a scripted trigger in Crusader Kings III, written at line 74 of its file. It takes no parameters: has_graphical_japanese_culture_group_trigger = yes (or no). The game's script calls it in 116 places, among them Embellish Capital (decision), Petition the … (decision) and Recruit Terrain Specialist (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_illustration_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
has_graphical_japanese_culture_group_trigger = {
	has_building_gfx = japanese_building_gfx
}

As written in game/common/scripted_triggers/00_illustration_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_graphical_japanese_culture_group_trigger.

Activities (1)

Domiciles (108)

  • baggage_train_01
  • baggage_train_02
  • baggage_train_03
  • baggage_train_04
  • baggage_train_05
  • baggage_train_06
102 more
  • baggage_train_ample_steeds
  • baggage_train_ascetics
  • baggage_train_bartering_grounds
  • baggage_train_kennel
  • baggage_train_negotiators
  • baggage_train_pleasure_tents
  • baggage_train_porters
  • baggage_train_proof_of_claims
  • baggage_train_ransom_cages
  • baggage_train_scribes
  • baggage_train_shrine
  • baggage_train_siege_engineers
  • baggage_train_trackers
  • barber_tent_01
  • barber_tent_02
  • barber_tent_03
  • barber_tent_04
  • barber_tent_05
  • barber_tent_06
  • barber_tent_dentists_tools
  • barber_tent_morticians_tools
  • barber_tent_reference_corpus
  • barber_tent_surgeons_tools
  • barber_tent_torturers_tools
  • camp
  • camp_fire_01
  • camp_fire_02
  • camp_fire_03
  • camp_fire_04
  • camp_fire_05
  • camp_fire_06
  • camp_fire_capering_fools
  • camp_fire_future_dreams
  • camp_fire_juicy_rumors
  • camp_fire_libations_for_the_lost
  • camp_fire_local_hangers_on
  • camp_fire_nightly_debates
  • camp_fire_trailing_musicians
  • camp_fire_wandering_poets
  • camp_main_01
  • camp_main_02
  • camp_main_03
  • camp_main_04
  • camp_perimeter_01
  • camp_perimeter_02
  • camp_perimeter_03
  • camp_perimeter_04
  • camp_perimeter_05
  • camp_perimeter_06
  • camp_perimeter_camp_hygiene
  • camp_perimeter_ditch
  • camp_perimeter_extra_watch
  • camp_perimeter_fixed_layout
  • camp_perimeter_good_siting
  • camp_perimeter_palisade
  • ecclesiastical_domicile
  • estate
  • japanese_manor
  • mess_tent_01
  • mess_tent_02
  • mess_tent_03
  • mess_tent_04
  • mess_tent_05
  • mess_tent_06
  • mess_tent_bakers
  • mess_tent_brewers
  • mess_tent_cooks
  • mess_tent_curers
  • mess_tent_herbalists
  • proving_grounds_01
  • proving_grounds_02
  • proving_grounds_03
  • proving_grounds_04
  • proving_grounds_05
  • proving_grounds_06
  • proving_grounds_bodyguard_drills
  • proving_grounds_camel_run
  • proving_grounds_elephantry_reserve
  • proving_grounds_horse_run
  • proving_grounds_life_in_the_saddle
  • proving_grounds_lockwagon
  • proving_grounds_martial_study
  • proving_grounds_mock_battle_drills
  • proving_grounds_nightly_barding_drills
  • proving_grounds_personal_bouts
  • proving_grounds_the_stick_game
  • proving_grounds_the_stump
  • proving_grounds_training_circle
  • supply_tent_01
  • supply_tent_02
  • supply_tent_03
  • supply_tent_04
  • supply_tent_05
  • supply_tent_06
  • supply_tent_arsenal
  • supply_tent_climbing_gear
  • supply_tent_mender
  • supply_tent_reserve_provisions
  • supply_tent_reserve_water
  • supply_tent_smithy
  • supply_tent_subdued_gear
  • supply_tent_sutler

Event backgrounds (4)

  • coronation_activity_background
  • ep2_involved_activity
  • Market
  • market_scope

Source: game/common/scripted_triggers/00_illustration_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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