Scripted trigger
ep3_orthodox_faith_trigger
ep3_orthodox_faith_trigger = yesgame/common/scripted_triggers/07_frankokratia_triggers.txt, line 706 (11 lines). No parameters.
ep3_orthodox_faith_trigger is a scripted trigger in Crusader Kings III, written at line 706 of its file. It takes no parameters: ep3_orthodox_faith_trigger = yes (or no). The game's script calls it in 7 places, among them Expunge Latin Dominion (decision), Restore the Byzantine Empire (decision) and Seize Imperial Duchy (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.
What it checks
One of these
- Their faith is Orthodoxy
or
Their faith is Copticor
Their faith is Apostolicor
Their faith is Iconoclasmor
Their faith is Bogomilismor
Their faith is Paulicianismor
Their faith is Nestorianism
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (11 lines of game script)
ep3_orthodox_faith_trigger = {
OR = {
faith = faith:orthodox
faith = faith:miaphysitism
faith = faith:armenian_apostolic
faith = faith:iconoclast
faith = faith:bogomilist
faith = faith:paulician
faith = faith:nestorian
}
}As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_orthodox_faith_trigger.
Decisions (2)
Casus belli (1)
Events (2)
- Frankokratia, Broken
ep3_frankokratia_events.0100 - The Way of Emperors
ep3_frankokratia_events.0120
Scripted effects (1)
Inspirations (1)
- Artisan Inspiration
Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.