Scripted effect
expunge_latin_dominion_effect
expunge_latin_dominion_effect = yesgame/common/scripted_effects/07_frankokratia_scripted_effects.txt, line 6847 (20 lines). No parameters.
expunge_latin_dominion_effect is a scripted effect in Crusader Kings III, written at line 6847 of its file. It takes no parameters: expunge_latin_dominion_effect = yes. The game's script calls it in 2 places, among them Expunge Latin Dominion (decision) and Recall, You Are Byzantine! (event ep3_frankokratia_events.0090). Patch 1.20.1.2, from game/common/scripted_effects/07_frankokratia_scripted_effects.txt.
What it does
If
One of these
ep3_orthodox_faith_trigger = yesor
Their faith is Hellenism
Then
- Gains the modifier “Ascendant Byzantine Reclaimer” for 20 years
- Legitimacy Gain +5%
- Same Faith Opinion +5
- Monthly Influence +5%
- Monthly Prestige from Hostages +10%
- Development Growth +5%
- Court grandeur baseline +5
Otherwise
- Gains the modifier “Ascendant Byzantine Reclaimer” for 20 years
- Legitimacy Gain +5%
- Monthly Influence +5%
- Monthly Prestige from Hostages +5%
- Development Growth +5%
- Court grandeur baseline +5
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
expunge_latin_dominion_effect = {
if = {
limit = {
OR = {
ep3_orthodox_faith_trigger = yes
faith = faith:hellenic_pagan
}
}
add_character_modifier = {
modifier = ascendant_byz_reclaimant_ortho_modifier
years = 20
}
}
else = {
add_character_modifier = {
modifier = ascendant_byz_reclaimant_modifier
years = 20
}
}
}As written in game/common/scripted_effects/07_frankokratia_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls expunge_latin_dominion_effect.
Decisions (1)
Events (1)
- Recall, You Are Byzantine!
ep3_frankokratia_events.0090
Source: game/common/scripted_effects/07_frankokratia_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.