CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

empire_faith_gate_enabled_trigger

empire_faith_gate_enabled_trigger = yes

game/common/scripted_triggers/00_empire_faith_gate_triggers.txt, line 6 (6 lines). No parameters.

empire_faith_gate_enabled_trigger is a scripted trigger in Crusader Kings III, written at line 6 of its file. It takes no parameters: empire_faith_gate_enabled_trigger = yes (or no). The game's script calls it in 25 places, among them Excommunicate (interaction), Request Excommunication (interaction) and Dissolve Empire (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/00_empire_faith_gate_triggers.txt.

The comment above it in the file

The empire_faith_gate rule is on in either form
Fully on, or on with faiths that have no Head of Faith exempt from needing approval

What it checks

  • One of these

    • Game rule set to “Enabled”
    • or

      Game rule set to “Enabled, Headless Exempt”

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
empire_faith_gate_enabled_trigger = {
	OR = {
		has_game_rule = empire_faith_gate_on
		has_game_rule = empire_faith_gate_no_hof_exempt
	}
}

As written in game/common/scripted_triggers/00_empire_faith_gate_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls empire_faith_gate_enabled_trigger.

Character interactions (2)

Casus belli (1)

Buttons of the game's windows (scripted GUIs) (7)

  • empire_faith_gate_contested_warning_1
  • empire_faith_gate_contested_warning_2
  • empire_faith_gate_contested_warning_3
  • empire_faith_gate_hof_check
  • empire_faith_gate_organized_faith_check
  • empire_faith_gate_panel_visible
1 more
  • empire_faith_gate_vassals_check

Events (2)

On actions (the game's own hooks) (5)

  • on_game_start
  • on_title_destroyed
  • on_title_gain
  • on_vassal_change
  • yearly_global_pulse

Source: game/common/scripted_triggers/00_empire_faith_gate_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?