CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

efg_contested_empire_grace_period_elapsed_trigger

efg_contested_empire_grace_period_elapsed_trigger = yes

game/common/scripted_triggers/00_empire_faith_gate_triggers.txt, line 215 (24 lines). No parameters.

efg_contested_empire_grace_period_elapsed_trigger is a scripted trigger in Crusader Kings III, written at line 215 of its file. It takes no parameters: efg_contested_empire_grace_period_elapsed_trigger = yes (or no). The game's script calls it in 2 places, among them Excommunicate (interaction) and Dissolve Empire (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/00_empire_faith_gate_triggers.txt.

The comment above it in the file

The AI has no grace, while we give players a short window after creating a new empire

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (24 lines of game script)
efg_contested_empire_grace_period_elapsed_trigger = {
	trigger_if = {
		limit = {
			OR = {
				NOT = { has_contested_empire_trigger = yes }
				NOT = { faith_has_existing_empire_holder_trigger = yes }
			}
		}
		always = yes
	}
	trigger_else = {
		trigger_if = {
			limit = { is_ai = yes }
			always = yes
		}
		trigger_else = {
			# Player with contested empire: grace period elapsed if no variable (legacy) or current year >= end year.
			OR = {
				NOT = { exists = var:efg_grace_period_end_year }
				current_year >= var:efg_grace_period_end_year
			}
		}
	}
}

As written in game/common/scripted_triggers/00_empire_faith_gate_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls efg_contested_empire_grace_period_elapsed_trigger.

Character interactions (1)

Casus belli (1)

Source: game/common/scripted_triggers/00_empire_faith_gate_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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