Scripted trigger
can_start_single_combat_eligibility_checks_trigger
can_start_single_combat_eligibility_checks_trigger = yesgame/common/scripted_triggers/00_single_combat_scripted_triggers.txt, line 13 (19 lines). No parameters.
can_start_single_combat_eligibility_checks_trigger is a scripted trigger in Crusader Kings III, written at line 13 of its file. It takes no parameters: can_start_single_combat_eligibility_checks_trigger = yes (or no). The game's script calls it in 3 places, among them Trial-by-Combat (interaction), can_start_single_combat_trigger (scripted trigger) and trial_by_combat_is_valid_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_single_combat_scripted_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (19 lines of game script)
can_start_single_combat_eligibility_checks_trigger = {
# Remove children and the cripplingly-old.
is_adult = yes
custom_description = {
text = banned_from_combat_old_and_frail
NAND = {
age >= 70
prowess < 10
}
}
# Filter out traits.
NOR = {
has_trait = pregnant
has_trait = incapable
has_trait = blind
}
# Check other scripted triggers
has_contagious_deadly_disease_trigger = no
}As written in game/common/scripted_triggers/00_single_combat_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls can_start_single_combat_eligibility_checks_trigger.
Character interactions (1)
Scripted triggers (2)
Source: game/common/scripted_triggers/00_single_combat_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.