Scripted trigger
artifact_can_be_gift_advance_trigger
artifact_can_be_gift_advance_trigger = yesgame/common/scripted_triggers/00_artifact_triggers.txt, line 73 (9 lines). No parameters.
artifact_can_be_gift_advance_trigger is a scripted trigger in Crusader Kings III, written at line 73 of its file. It takes no parameters: artifact_can_be_gift_advance_trigger = yes (or no). The game's script calls it in 6 places, among them laamp_transport_artifact (contract), Of Another Anthill (event court_events.1010) and The Blade in the Stone (event cultural_festival.3040). Patch 1.20.1.2, from game/common/scripted_triggers/00_artifact_triggers.txt.
The comment above it in the file
e.g. a formal tribute gift
What it checks
artifact_can_be_gift_base_trigger = yesNone of these
- Has “banner dynasty” (a variable the game's script sets)
- Has “banner house” (a variable the game's script sets)
- Has “bunga mas created by” (a variable the game's script sets)
- var:artifact_succession_title: Title already created
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
artifact_can_be_gift_advance_trigger = {
artifact_can_be_gift_base_trigger = yes
NOR = {
has_variable = banner_dynasty
has_variable = banner_house
has_variable = bunga_mas_created_by
var:artifact_succession_title ?= { is_title_created = yes }
}
}As written in game/common/scripted_triggers/00_artifact_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls artifact_can_be_gift_advance_trigger.
Task contracts (1)
- laamp_transport_artifact
Events (2)
- Of Another Anthill
court_events.1010 - The Blade in the Stone
cultural_festival.3040
Scripted triggers inside an event file (1)
- prelude_events_0120_appropriate_artifact
Scripted triggers (2)
Source: game/common/scripted_triggers/00_artifact_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.