Scripted trigger · All Under Heaven files
is_suitable_artifact_tribute_trigger
is_suitable_artifact_tribute_trigger = yesgame/common/scripted_triggers/tgp_tribute_mission_triggers.txt, line 130 (8 lines). No parameters.
is_suitable_artifact_tribute_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 130 of its file. It takes no parameters: is_suitable_artifact_tribute_trigger = yes (or no). The game's script calls it in 4 places, among them Exact Tribute (interaction), Select Artifact Tribute (interaction) and tribute_mission_decision_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_tribute_mission_triggers.txt.
What it checks
artifact_can_be_gift_advance_trigger = yesNOT = { rarity = famed }NOT = { rarity = illustrious }- Is not equipped
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
is_suitable_artifact_tribute_trigger = {
artifact_can_be_gift_advance_trigger = yes
NOR = {
rarity = famed
rarity = illustrious
}
is_equipped = no
}As written in game/common/scripted_triggers/tgp_tribute_mission_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_suitable_artifact_tribute_trigger.
Character interactions (2)
Scripted effects (1)
Scripted triggers (1)
Source: game/common/scripted_triggers/tgp_tribute_mission_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.