Scripted trigger
accepts_adultery_without_penalty_trigger
accepts_adultery_without_penalty_trigger = yesgame/common/scripted_triggers/00_romance_and_seduction_triggers.txt, line 896 (10 lines). No parameters.
accepts_adultery_without_penalty_trigger is a scripted trigger in Crusader Kings III, written at line 896 of its file. It takes no parameters: accepts_adultery_without_penalty_trigger = yes (or no). The game's script calls it in 32 places, among them Send Poem (interaction), 'Haunted' Manor: Which Witch? (event travel_events.2020) and A Friendly Clamor (event ep3_laamp_flavour_ewan.0051). Patch 1.20.1.2, from game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.
What it checks
One of these
- Their rite: The rite has Adherents do not receive Opinion penalties or Imprisonment Reasons on their spouse or their spouse's lovers for having extramarital relationships
or
Their culture: The Culture has the Characters with the Adulterer and Fornicator Traits are always fully accepted Traditionor
All of these
- Government uses the Mandala Capital Temple Complex Great Project and Great Building
- Their house:
has_house_aspiration_parameter = aspect_of_creation
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
accepts_adultery_without_penalty_trigger = {
OR = {
rite = { rite_has_parameter = no_unfaithfulness_penalty_active }
culture = { has_cultural_parameter = adultery_always_accepted }
AND = {
government_has_flag = government_is_mandala
house ?= { has_house_aspiration_parameter = aspect_of_creation }
}
}
}As written in game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls accepts_adultery_without_penalty_trigger.
Character interactions (1)
Events (13)
- 'Haunted' Manor: Which Witch?
travel_events.2020 - A Friendly Clamor
ep3_laamp_flavour_ewan.0051 - adultery.0001
- An Interesting Proposition
host_dinner_events.3001 - Another Lover
bp1_yearly.9009 - Beyond All Doubt
pregnancy.6002
7 more
- By Another
pregnancy.2050 - By Another Man
pregnancy.2002 - Out of Wedlock
pregnancy.2001 - Pregnancy!
pregnancy.1001 - Proactive Reconnaissance: …
laamp_base_contract_schemes.3301 - Someone Else
adultery.0002 - Unfounded Rumors
martial_chivalry.5000
Scripted triggers inside an event file (4)
- agent_events_0012_extra_requirements_for_lovers_trigger
- ep3_laamp_flavour_ewan_2011_secret_lover_would_be_affair_trigger
- romantic_partner_is_supportive_of_multiple_partners
- yearly_5001_can_be_jealous_of_trigger
Scripted effects (9)
Source: game/common/scripted_triggers/00_romance_and_seduction_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.