CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_display_rewards_effect

tournament_display_rewards_effect = yes

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 6679 (31 lines). No parameters.

tournament_display_rewards_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 6679 of its file. It takes no parameters: tournament_display_rewards_effect = yes. The game's script calls it in 4 places, among them Archery: Contest Winner (event contest_events.0705), Board Game: Contest Winner (event contest_events.0805) and Horse Race: Contest Winner (event contest_events.0505). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

The comment above it in the file

Tournament reward tooltips

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (31 lines of game script)
tournament_display_rewards_effect = {
	show_as_tooltip = {
		switch = {
			trigger = scope:contest_complete
			flag:joust = {
				tournament_contest_rewards_effect = { CONTEST = joust }
			}
			flag:wrestling = {
				tournament_contest_rewards_effect = { CONTEST = wrestling }
			}
			flag:duel = {
				tournament_contest_rewards_effect = { CONTEST = duel }
			}
			flag:board_game = {
				tournament_contest_rewards_effect = { CONTEST = board_game }
			}
			flag:melee = {
				tournament_contest_team_rewards_effect = { CONTEST = melee }
			}
			flag:horse_race = {
				tournament_contest_rewards_effect = { CONTEST = horse_race }
			}
			flag:archery = {
				tournament_contest_rewards_effect = { CONTEST = archery }
			}
			flag:recital = {
				tournament_contest_rewards_effect = { CONTEST = recital }
			}
		}
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_display_rewards_effect.

Events (4)

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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