CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

contest_events event IDs

75 events of the contest_events namespace in Crusader Kings III 1.20.0.3, 69 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event contest_events.0500) and press Enter. Using the console turns achievements off for that game.
Command
contest_events.0500…: Contest BeginsActivityevent contest_events.0500
contest_events.0505Horse Race: Contest WinnerActivityevent contest_events.0505
contest_events.0510…: Final LapActivityevent contest_events.0510
contest_events.0520War HorseActivityevent contest_events.0520
contest_events.0530…: Horses for CoursesActivityevent contest_events.0530
contest_events.0600…: Contest BeginsActivityevent contest_events.0600
contest_events.0605Melee: Contest WinnersActivityevent contest_events.0605
contest_events.0610…: Into the FrayActivityevent contest_events.0610
contest_events.0620…: The Final BlowsActivityevent contest_events.0620
contest_events.0700…: Contest BeginsActivityevent contest_events.0700
contest_events.0705Archery: Contest WinnerActivityevent contest_events.0705
contest_events.0710…: Striking TrueActivityevent contest_events.0710
contest_events.0711…: Word to the WiseActivityevent contest_events.0711
contest_events.0720…: Highly StrungActivityevent contest_events.0720
contest_events.0721…: Well VersedActivityevent contest_events.0721
contest_events.0800…: Contest BeginsActivityevent contest_events.0800
contest_events.0801(hidden event)Characterevent contest_events.0801
contest_events.0802(hidden event)Characterevent contest_events.0802
contest_events.0805Board Game: Contest WinnerActivityevent contest_events.0805
contest_events.0810… …: … and …Activityevent contest_events.0810
contest_events.0820…: …Activityevent contest_events.0820
contest_events.0825Grand Tournament: … ResignationActivityevent contest_events.0825
contest_events.0826Grand Tournament: … DisqualificationActivityevent contest_events.0826
contest_events.0830(hidden event)Characterevent contest_events.0830
contest_events.0860…: Full TiltActivityevent contest_events.0860
contest_events.0861…: PinnedActivityevent contest_events.0861
contest_events.0862…: RiposteActivityevent contest_events.0862
contest_events.0863…: CheckActivityevent contest_events.0863
contest_events.0870…: Striking HomeActivityevent contest_events.0870
contest_events.0871…: Toss-upActivityevent contest_events.0871
contest_events.0872…: Steel on SteelActivityevent contest_events.0872
contest_events.0873…: EndgameActivityevent contest_events.0873
contest_events.0910…: Out of ControlActivityevent contest_events.0910
contest_events.0911…: Out of ControlActivityevent contest_events.0911
contest_events.0912…: Out of ControlActivityevent contest_events.0912
contest_events.1100Grand Tournament: Frenzy's FortuneActivityevent contest_events.1100
contest_events.1101Grand Tournament: Frenzy's FortuneActivityevent contest_events.1101
contest_events.1102Grand Tournament: Frenzy's FortuneActivityevent contest_events.1102
contest_events.1110Chance to StrikeActivityevent contest_events.1110
contest_events.1111Grand Tournament: Frenzy's FortuneActivityevent contest_events.1111
contest_events.1112Grand Tournament: Frenzy's FortuneActivityevent contest_events.1112
contest_events.1120(hidden event)Characterevent contest_events.1120
contest_events.1130(hidden event)Characterevent contest_events.1130
contest_events.1131…: Mortal CombatActivityevent contest_events.1131
contest_events.1132(hidden event)Activityevent contest_events.1132
contest_events.1133…: Mortal CombatActivityevent contest_events.1133
contest_events.1520…: Tragedy at the ButtsActivityevent contest_events.1520
contest_events.1521…: Tragedy at the ButtsActivityevent contest_events.1521
contest_events.1530…: On the HeadActivityevent contest_events.1530
contest_events.1531…: On the HeadActivityevent contest_events.1531
contest_events.1540…: Bad DayActivityevent contest_events.1540
contest_events.1541…: Bad DayActivityevent contest_events.1541
contest_events.1550…: … HoodActivityevent contest_events.1550
contest_events.1551…: … HoodActivityevent contest_events.1551
contest_events.1553…: … HoodActivityevent contest_events.1553
contest_events.1554…: … HoodActivityevent contest_events.1554
contest_events.3000…: Pile UpActivityevent contest_events.3000
contest_events.3010…: The Oafish JockeyActivityevent contest_events.3010
contest_events.3020…: A Genial JockeyActivityevent contest_events.3020
contest_events.3030…: As … Made …Activityevent contest_events.3030
contest_events.4500…: Tragic TumbleActivityevent contest_events.4500
contest_events.4501…: Bad DayActivityevent contest_events.4501
contest_events.4600…: Enthusiastic EncouragementActivityevent contest_events.4600
contest_events.5000A Rambunctious RecitalActivityevent contest_events.5000
contest_events.5010Lost in TranslationActivityevent contest_events.5010
contest_events.5020A Virtuous VerseActivityevent contest_events.5020
contest_events.5030A Lame LimerickActivityevent contest_events.5030
contest_events.5500…: Devious DistractionActivityevent contest_events.5500
contest_events.5510…: Tabletop TantrumActivityevent contest_events.5510
contest_events.5520The … GambitActivityevent contest_events.5520
contest_events.5530Slight of HandActivityevent contest_events.5530
contest_events.5540…: Brawn Over BrainsActivityevent contest_events.5540
contest_events.5550…: … Rules!Activityevent contest_events.5550
contest_events.5560…: The PuppetmasterActivityevent contest_events.5560
contest_events.5570…: A Cunning ManeuverActivityevent contest_events.5570

Source: game/events/activities/tournaments/contest_events.txt, game/events/activities/tournaments/jb_recital_contest_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.