CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

save_court_physician_as_effect

save_court_physician_as_effect = { SCOPE_NAME = … }

game/common/scripted_effects/20_health_effects.txt, line 1539 (16 lines). Parameters: $SCOPE_NAME$.

save_court_physician_as_effect is a scripted effect in Crusader Kings III, written at line 1539 of its file. A call passes 1 parameter: SCOPE_NAME. The game's script calls it in 63 places, among them … A Journey's End? (event health.1001), … Advancements (event fp2_struggle.1002) and …: A Killer In Our Midst (event health.2101). Patch 1.20.1.2, from game/common/scripted_effects/20_health_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (16 lines of game script)
save_court_physician_as_effect = {
	hidden_effect = {
		if = { 	
			limit = { exists = court_owner }
			court_owner = {
				random_court_position_holder = {
					type = court_physician_court_position
					limit = {
						is_physically_able = yes
					}
					save_scope_as = $SCOPE_NAME$
				}
			}
		}
	}
}

As written in game/common/scripted_effects/20_health_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls save_court_physician_as_effect.

Events (58)

52 more

Source: game/common/scripted_effects/20_health_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?