Scripted effect · By God Alone files
pam_epidemic_spiritual_fulfillment_loss_effect
pam_epidemic_spiritual_fulfillment_loss_effect = { AMOUNT = … }game/common/scripted_effects/pam_effects.txt, line 12431 (12 lines). Parameters: $AMOUNT$.
pam_epidemic_spiritual_fulfillment_loss_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12431 of its file. A call passes 1 parameter: AMOUNT. The game's script calls it in 4 places, among them The Black Death (event epidemic_events.5900), The Black Death (event epidemic_events.6000) and pam_epidemic_arrival_spiritual_fulfillment_loss_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
PAM - Epidemics: spiritual fulfillment loss from pestilence as divine wrath. Exaltation of Pain (faith or personal tenet) exempts the character. Needs argument AMOUNT (spiritual fulfillment script value)
What it does
If
is_playable_character = yesNone of these
- Their rite: The rite has Adherents suffer no Spiritual Fulfillment loss from Plagues
- The Personal Tenets unlock no epidemic fulfillment loss personal active
Then
- Spiritual fulfillment changes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
pam_epidemic_spiritual_fulfillment_loss_effect = {
if = {
limit = {
is_playable_character = yes
NOR = {
rite = { rite_has_parameter = no_epidemic_fulfillment_loss_active }
has_personal_tenet_flag = no_epidemic_fulfillment_loss_personal_active
}
}
change_spiritual_fulfillment = $AMOUNT$
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_epidemic_spiritual_fulfillment_loss_effect.
Events (2)
- The Black Death
epidemic_events.5900 - The Black Death
epidemic_events.6000
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.