Scripted effect · Khans of the Steppe files
lower_dominance_level_effect
lower_dominance_level_effect = yesgame/common/scripted_effects/09_dlc_mpo_scripted_effects.txt, line 4799 (24 lines). No parameters.
lower_dominance_level_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 4799 of its file. It takes no parameters: lower_dominance_level_effect = yes. The game's script calls it in 1 place, among them Humiliation War (casus belli). Patch 1.20.1.2, from game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.
What it does
- Depending on has realm law:
- When has realm law is Limited Dominance:
remove_realm_law = nomadic_authority_2- Adopts the Unruly Nomads Law
- When has realm law is High Dominance:
remove_realm_law = nomadic_authority_3- Adopts the Limited Dominance Law
- When has realm law is Absolute Dominance:
remove_realm_law = nomadic_authority_4- Adopts the High Dominance Law
- When has realm law is Limited Dominance:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (24 lines of game script)
lower_dominance_level_effect = {
switch = {
trigger = has_realm_law
nomadic_authority_1 = {
# Nothing happens
}
nomadic_authority_2 = {
remove_realm_law = nomadic_authority_2
add_realm_law = nomadic_authority_1
}
nomadic_authority_3 = {
remove_realm_law = nomadic_authority_3
add_realm_law = nomadic_authority_2
}
nomadic_authority_4 = {
remove_realm_law = nomadic_authority_4
add_realm_law = nomadic_authority_3
}
}
set_variable = {
name = nomadic_authority_cooldown
years = 5
}
}As written in game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls lower_dominance_level_effect.
Casus belli (1)
Source: game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.