CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

fp2_holiday_in_iberia_check

fp2_holiday_in_iberia_check = yes

game/common/scripted_effects/00_achievement_effects.txt, line 77 (9 lines). No parameters.

fp2_holiday_in_iberia_check is a scripted effect in Crusader Kings III, written at line 77 of its file. It takes no parameters: fp2_holiday_in_iberia_check = yes. The game's script calls it in 3 places, among them … Dominance (decision), Détente (decision) and Status Quo (decision). Patch 1.20.1.2, from game/common/scripted_effects/00_achievement_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (9 lines of game script)
fp2_holiday_in_iberia_check = {
	if = { 
		limit = { exists = global_var:fp2_holiday_in_iberia_achievement_unlocked }
		add_achievement_global_variable_effect = {
			VARIABLE = fp2_holiday_in_iberia_achievement_unlocked
			VALUE = yes
		}
	}
}

As written in game/common/scripted_effects/00_achievement_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp2_holiday_in_iberia_check.

Source: game/common/scripted_effects/00_achievement_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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