Scripted effect · By God Alone files
conversion_tenet_mendicant_preachers_effect
conversion_tenet_mendicant_preachers_effect = yesgame/common/scripted_effects/pam_effects.txt, line 1463 (26 lines). No parameters.
conversion_tenet_mendicant_preachers_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 1463 of its file. It takes no parameters: conversion_tenet_mendicant_preachers_effect = yes. The game's script calls it in 7 places, among them Attempt to Convert (interaction), Compel Conversion (interaction) and Demand Conversion (interaction). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
- scope:puppet_or_actor › If the Personal Tenets unlock tenet mendicant preachers conversion fulfillment: Spiritual fulfillment +3
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (26 lines of game script)
conversion_tenet_mendicant_preachers_effect = {
scope:puppet_or_actor = {
if = {
limit = {
has_personal_tenet_flag = tenet_mendicant_preachers_conversion_fulfillment
}
send_interface_toast = {
title = conversion_tenet_mendicant_preachers_effect_sp_tt
left_icon = scope:puppet_or_actor
change_spiritual_fulfillment = minor_spiritual_fulfillment_value
}
}
}
if = {
limit = {
scope:is_puppet_action ?= yes
scope:puppet_or_actor = { has_personal_tenet_flag = tenet_mendicant_preachers_conversion_fulfillment }
}
scope:actor = {
send_interface_toast = {
title = conversion_tenet_mendicant_preachers_effect_sp_tt_puppeteer
left_icon = scope:puppet_or_actor
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls conversion_tenet_mendicant_preachers_effect.
Character interactions (7)
- Attempt to Convert
- Compel Conversion
- Demand Conversion
- Demand Conversion
- Demand Conversion
- Demand Conversion
1 more
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.