Scripted effect
add_hook_if_possible_default_length_effect
add_hook_if_possible_default_length_effect = { TARGET = … TYPE = … }game/common/scripted_effects/00_hook_effects.txt, line 28 (14 lines). Parameters: $TARGET$, $TYPE$.
add_hook_if_possible_default_length_effect is a scripted effect in Crusader Kings III, written at line 28 of its file. A call passes 2 parameters: TARGET and TYPE. The game's script calls it in 19 places, among them laamp_construction_contract (contract), laamp_help_claimant_contract (contract) and laamp_join_faction_contract (contract). Patch 1.20.1.2, from game/common/scripted_effects/00_hook_effects.txt.
What it does
If
can_add_hook = { target = $TARGET$ type = $TYPE$ }
Then
add_hook = { target = $TARGET$ type = $TYPE$ }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (14 lines of game script)
add_hook_if_possible_default_length_effect = {
if = {
limit = {
can_add_hook = {
target = $TARGET$
type = $TYPE$
}
}
add_hook = {
target = $TARGET$
type = $TYPE$
}
}
}As written in game/common/scripted_effects/00_hook_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls add_hook_if_possible_default_length_effect.
Task contracts (6)
- laamp_construction_contract
- laamp_help_claimant_contract
- laamp_join_faction_contract
- laamp_join_war_contract
- laamp_raid_contract
- laamp_treasure_hunting_contract
Events (7)
- A Game of Chairs
coronation_events.1018 - A Sealed Favor
az_examination.0010 - A Whispered Seat Swap
az_examination.0011 - At the Wrong Throat
agent_events.1001 - Concerns Among the Clans
coronation_events.1020 - Judging the Brush
az_examination.0001
1 more
- The Forgotten Vow
coronation_events.1029
Scripted effects inside an event file (1)
- 1037_noble_reward_effect
Source: game/common/scripted_effects/00_hook_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.