Scripted effect · By God Alone files
pam_antiking_victory_effect
pam_antiking_victory_effect = yesgame/common/scripted_effects/pam_antipope_effects.txt, line 892 (39 lines). No parameters.
pam_antiking_victory_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 892 of its file. It takes no parameters: pam_antiking_victory_effect = yes. The game's script calls it in 1 place, among them Depose Challenger Head of Faith (casus belli). Patch 1.20.1.2, from game/common/scripted_effects/pam_antipope_effects.txt.
What it does
pam_remove_sponsored_antipope_effect = { SPONSOR = scope:defender FAITH = scope:defender.faith }scope:attacker:- Gain +250 Piety
- Level of Devotion +1
If
- Their faith:
religious_head != scope:attacker
Then
- Their faith’s head of faith: Opinion: Grateful (+30)
add_hook_if_possible_default_length_effect = { TARGET = faith.religious_head TYPE = deposed_antipope_hook }
- Their faith:
- If the Personal Tenets unlock tenet apostolic succession antipope opposition:
add_legitimacy_effect = { LEGITIMACY = medium_legitimacy_gain }- Spiritual fulfillment +5
pam_antipope_removed_catalyst_effect = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (39 lines of game script)
pam_antiking_victory_effect = {
pam_remove_sponsored_antipope_effect = {
SPONSOR = scope:defender
FAITH = scope:defender.faith
}
scope:attacker = {
add_piety = major_piety_gain
add_piety_level = 1
if = {
limit = {
faith = {
exists = religious_head
religious_head != scope:attacker
}
}
faith.religious_head = {
add_opinion = {
modifier = grateful_opinion
target = scope:attacker
opinion = 30
}
}
add_hook_if_possible_default_length_effect = {
TARGET = faith.religious_head
TYPE = deposed_antipope_hook
}
}
if = {
limit = {
has_personal_tenet_flag = tenet_apostolic_succession_antipope_opposition
}
add_legitimacy_effect = {
LEGITIMACY = medium_legitimacy_gain
}
change_spiritual_fulfillment = medium_spiritual_fulfillment_value
}
}
pam_antipope_removed_catalyst_effect = yes
}As written in game/common/scripted_effects/pam_antipope_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_antiking_victory_effect.
Casus belli (1)
Source: game/common/scripted_effects/pam_antipope_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.