Modifier · county
Mismanaged Pastures
travel_mismanaged_pasture_modifier
The pastures in this county are grossly mismanaged.
Mismanaged Pastures (modifier ID travel_mismanaged_pasture_modifier) is a named modifier in Crusader Kings III. It gives Building Construction Cost +10%, Development Growth -20%, County Fertility Growth -20%, Holding Taxes -15%, Building Construction Time +10%. The script puts it on a county. One place in the game's script adds it: Picture Pasture (event travel_events.2004). 1 place removes it. Patch 1.20.1.2, from game/common/modifiers/00_travel_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Picture Pasture
travel_events.2004 · for 15 years
Where it is removed
Events (1)
- Picture Pasture
travel_events.2004
Source: game/common/modifiers/00_travel_modifiers.txt (line 119), the English localisation (travel_mismanaged_pasture_modifier, travel_mismanaged_pasture_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.