Modifier · character
Puppeted Toward Salvation
spiritual_puppeteer_modifier_secular
This character adamantly believes they are being guided to do right... by some unknown spiritual master.
Puppeted Toward Salvation (modifier ID spiritual_puppeteer_modifier_secular) is a named modifier in Crusader Kings III, in the By God Alone files. It gives Prowess per Level of Devotion +1, Character starting spiritual fulfillment +10, Character spiritual fulfillment gain +25%, Stress Loss per Level of Devotion +10%. The script puts it on a character. 5 places in the game's script add it, among them Puppet Clerical Ruler (interaction), Puppet Realm Priest (interaction) and Puppet Secular Ruler (interaction). 9 places remove it. Patch 1.20.1.2, from game/common/modifiers/12_pam_modifiers.txt.
Effects
- Prowess per Level of Devotion+1
- Character starting spiritual fulfillment+10
- Character spiritual fulfillment gain+25%
- Stress Loss per Level of Devotion+10%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Character interactions (3)
Where it is removed
Character interactions (1)
Casus belli (2)
On actions (the game's own hooks) (6)
- five_year_everyone_pulsethrough remove_puppet_modifiers_effect
- on_deaththrough remove_puppet_modifiers_effect
- on_faith_conversionthrough remove_puppet_modifiers_effect
- on_faith_createdthrough remove_puppet_modifiers_effect
- on_player_character_changethrough remove_puppet_modifiers_effect
- yearly_playable_pulsethrough remove_puppet_modifiers_effect
Source: game/common/modifiers/12_pam_modifiers.txt (line 1063), the English localisation (spiritual_puppeteer_modifier_secular, spiritual_puppeteer_modifier_secular_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.