Modifier · county
Pilgrim Roads
fp2_pilgrim_roads_modifier
This county has a vast network of roads to guide pilgrims towards its holy site.
Pilgrim Roads (modifier ID fp2_pilgrim_roads_modifier) is a named modifier in Crusader Kings III, in the The Fate of Iberia files. It gives Building Construction Cost -20%, Temple Buildings Construction Time -50%, Holding Taxes +15%, Development Growth +10%. The script puts it on a county. One place in the game's script adds it: Build Pilgrim Roads (decision). Patch 1.20.1.2, from game/common/modifiers/03_dlc_fp2_modifiers.txt.
Effects
- Building Construction Cost-20%
- Temple Buildings Construction Time-50%
- Holding Taxes+15%
- Development Growth+10%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Decisions (1)
- Build Pilgrim Roads
for 50 years
Source: game/common/modifiers/03_dlc_fp2_modifiers.txt (line 1014), the English localisation (fp2_pilgrim_roads_modifier, fp2_pilgrim_roads_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.