Modifier · county
Rising Militarism
fp2_forsaken_turned_levies_modifier
Small peasant militias are forming to hunt down traitorous factions and earn their liege's favor.
Rising Militarism (modifier ID fp2_forsaken_turned_levies_modifier) is a named modifier in Crusader Kings III, in the The Fate of Iberia files. It gives Garrison Size +100%, Control Growth +10%, Holding Taxes -10%, Popular Opinion -10, Danger +10. The script puts it on a county. 2 places in the game's script add it, among them fp2_struggle.2002 (event) and The Forsaken Village (event fp2_struggle.2001). Patch 1.20.1.2, from game/common/modifiers/03_dlc_fp2_modifiers.txt.
Effects
- Garrison Size+100%
- Control Growth+10%
- Holding Taxes-10%
- Popular Opinion-10
- Danger+10
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- fp2_struggle.2002
for 8 years - The Forsaken Village
fp2_struggle.2001 · for 6 years
Source: game/common/modifiers/03_dlc_fp2_modifiers.txt (line 384), the English localisation (fp2_forsaken_turned_levies_modifier, fp2_forsaken_turned_levies_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.