Modifier · county
Religiously Pacified
ep3_religiously_pacified_modifier
The local population's faith and trust in the institutions have been strengthened by their effective intervention against a budding doom cult.
Religiously Pacified (modifier ID ep3_religiously_pacified_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Popular Opinion +20, Supply Limit +25%, Levy Reinforcement Rate +25%, Danger -10. The script puts it on a county. One place in the game's script adds it: The Mad Prophet (contract). Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.
Effects
- Popular Opinion+20
- Supply Limit+25%
- Levy Reinforcement Rate+25%
- Danger-10
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Task contracts (1)
- The Mad Prophet
for 10 years
Source: game/common/modifiers/07_ep3_modifiers.txt (line 367), the English localisation (ep3_religiously_pacified_modifier, ep3_religiously_pacified_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.