Modifier · county
Guarded Road
ep3_gnr_guards_modifier
This county contains stretches of the Great North Road, recently rebuilt and patrolled by armed guards.
Guarded Road (modifier ID ep3_gnr_guards_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Danger -15, Development Growth +10%, Popular Opinion +5, Levy Reinforcement Rate +20%. The script puts it on a county. One place in the game's script adds it: The Great North Road (event ep3_story_cycle_harrying.1005). Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- The Great North Road
ep3_story_cycle_harrying.1005 · for 15 years
Source: game/common/modifiers/07_ep3_modifiers.txt (line 2711), the English localisation (ep3_gnr_guards_modifier, ep3_gnr_guards_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.