CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · county

Guarded Road

ep3_gnr_guards_modifier

Roads to Power files

This county contains stretches of the Great North Road, recently rebuilt and patrolled by armed guards.

Guarded Road (modifier ID ep3_gnr_guards_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Danger -15, Development Growth +10%, Popular Opinion +5, Levy Reinforcement Rate +20%. The script puts it on a county. One place in the game's script adds it: The Great North Road (event ep3_story_cycle_harrying.1005). Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Events (1)

Source: game/common/modifiers/07_ep3_modifiers.txt (line 2711), the English localisation (ep3_gnr_guards_modifier, ep3_gnr_guards_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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