Modifier · county
Uncooperative Guilds
county_corruption_uncooperative_guilds_modifier
County Corruption The local guilds are reluctant to cooperate with this County's rulers
Uncooperative Guilds (modifier ID county_corruption_uncooperative_guilds_modifier) is a named modifier in Crusader Kings III. It gives Building Construction Time +25%, Building Construction Cost +25%, Building Construction Cost +25%, Building Construction Cost +25%. The script puts it on a county. 3 places in the game's script add it, among them realm_maintenance.0002 (event), realm_maintenance.0003 (event) and Soul of Iron (event fp2_struggle.1010). 12 places remove it. Patch 1.20.1.2, from game/common/modifiers/00_county_corruption_modifiers.txt.
Effects
- Building Construction Time+25%
- Building Construction Cost+25%
- Building Construction Cost+25%
- Building Construction Cost+25%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (3)
- realm_maintenance.0002
for 10 yearsthrough add_uncooperative_guilds_modifier_effect - realm_maintenance.0003
for 10 yearsthrough add_uncooperative_guilds_modifier_effect - Soul of Iron
fp2_struggle.1010 · for 10 years
Where it is removed
Decisions (1)
Activities (1)
Casus belli (1)
Council tasks (5)
- Increase Controlthrough remove_uncooperative_guilds_modifier_effect
- Increase Controlthrough remove_uncooperative_guilds_modifier_effect
- Increase Controlthrough remove_uncooperative_guilds_modifier_effect
- Increase Controlthrough remove_uncooperative_guilds_modifier_effect
- Increase Control in Countythrough remove_uncooperative_guilds_modifier_effect
Great projects (1)
- minister_project_establish_controlthrough remove_uncooperative_guilds_modifier_effect
Events (3)
- …: Minister Sends Aid
natural_disaster.6911through remove_uncooperative_guilds_modifier_effect - Addressing the Corruption
hold_court.3060 - realm_maintenance.0004through remove_uncooperative_guilds_modifier_effect
Source: game/common/modifiers/00_county_corruption_modifiers.txt (line 59), the English localisation (county_corruption_uncooperative_guilds_modifier, county_corruption_uncooperative_guilds_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.