Modifier · artifact
artifact_archer_cavalry_screen_add_2_modifier
The modifier artifact_archer_cavalry_screen_add_2_modifier is a named modifier in Crusader Kings III; the game gives it no name. It gives Archer Cavalry Screen +2. The script puts it on an artifact. 6 places in the game's script add it, among them Bowyer: Ballistic Gifts (event ep2_locale_events.4011), Forgotten (event mpo_nerge.1040) and Inspiration Realized (event fund_inspiration.1091). Patch 1.20.1.2, from game/common/modifiers/00_artifact_modifiers.txt.
Effects
- Archer Cavalry Screen+2
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Character interactions (1)
- Bestow Artifactthrough add_scaled_artifact_modifier_archer_cavalry_screen_add_effect
Events (5)
- Bowyer: Ballistic Gifts
ep2_locale_events.4011through add_scaled_artifact_modifier_archer_cavalry_screen_add_effect - Forgotten
mpo_nerge.1040through add_scaled_artifact_modifier_archer_cavalry_screen_add_effect - Inspiration Realized
fund_inspiration.1091through add_scaled_artifact_modifier_archer_cavalry_screen_add_effect - Passing Like Fire
migration_events.1050through add_scaled_artifact_modifier_archer_cavalry_screen_add_effect - tournament_events.0151through add_scaled_artifact_modifier_archer_cavalry_screen_add_effect
Source: game/common/modifiers/00_artifact_modifiers.txt (line 1045), the English localisation (artifact_archer_cavalry_screen_add_2_modifier, artifact_archer_cavalry_screen_add_2_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.