Interaction · Hostile actions
Interrogate
Ask the recipient what they knows about the mysterious letter
What you need
You
- Any courtier or guest: Has “achmach loyalty” (a variable the game's script sets)
- Has “can interrogate var” (a variable the game's script sets)
The character you target
is_target_in_variable_list = { name = valid_to_interrogate_var target = scope:actor }
Interrogate is a hostile character interaction in Crusader Kings III. Accepted automatically. Patch 1.20.1.2, from game/common/character_interactions/09_mpo_interactions.txt.
Quick answers (1)
- Will the AI accept Interrogate?
- Yes: it is accepted automatically.
Will they accept?
The other character has no choice: the game accepts it automatically.
What happens
Effects
- You may find out information about the mysterious letter
- Event nomad_events.0006
- The character you target: Will need to offer an explanation
Events it fires: nomad_events.0006
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (12 lines of game script)
is_available = any_courtier_or_guest = {
has_variable = achmach_loyalty
}
is_shown = scope:actor = {
has_variable = can_interrogate_var
}
scope:recipient = {
is_target_in_variable_list = {
name = valid_to_interrogate_var
target = scope:actor
}
}As written in game/common/character_interactions/09_mpo_interactions.txt.
Effects (on_send, on_accept, on_decline) (7 lines of game script)
on_accept = scope:actor = {
custom_tooltip = interrogate_interaction_tt
trigger_event = nomad_events.0006
}
scope:recipient = {
custom_tooltip = interrogate_interaction_recipient_tt
}As written in game/common/character_interactions/09_mpo_interactions.txt.
- Category
- Hostile actions
- Again on the same character
- after 10 years
- In the menu
- under More…
- ID
interrogate_interaction
Source: game/common/character_interactions/09_mpo_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.