CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Effect · every source

How to reduce Drylands Danger in CK3

0 sources raise Drylands Danger and 7 lower it in the game files of patch 1.20.1.2 — for this one, lower is better.

drylands_travel_danger

In Crusader Kings III, 0 sources raise Drylands Danger and 7 sources lower it. Biggest cuts: Saharan Nomads -35, Desert Travelers -35, Dryland Dwellers -22, Irrigation Experts -22 and Nomadic -22. Patch 1.20.1.2, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

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The biggest reductions

  1. -35Saharan NomadsCultural tradition · Characters of this culture
  2. -35Desert TravelersCultural tradition · Characters of this culture
  3. -22Dryland DwellersCultural tradition · Characters of this culture

What lowers Drylands Danger (7)

Cultural traditions (6)

  • Saharan Nomads-35

    Characters of this culture

    tradition_saharan_nomads · game/common/culture/traditions/00_regional_traditions.txt

  • Desert Travelers-35

    Characters of this culture

    tradition_desert_nomads · game/common/culture/traditions/00_regional_traditions.txt

  • Dryland Dwellers-22

    Characters of this culture

    tradition_dryland_dwellers · game/common/culture/traditions/00_realm_traditions.txt

  • Irrigation Experts-22

    Characters of this culture

    tradition_fp3_irrigation_experts · game/common/culture/traditions/03_fp3_traditions.txt

  • Warriors of the Dry-14

    Characters of this culture

    tradition_warriors_of_the_dry · game/common/culture/traditions/00_combat_traditions.txt

  • Desert Ribats-14

    Characters of this culture

    tradition_desert_ribat · game/common/culture/traditions/00_maa_traditions.txt

Governments (1)

  • Nomadic-22

    Rulers with this government

    nomad_government · game/common/governments/00_government_types.txt

Source: game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/03_fp3_traditions.txt, game/common/governments/00_government_types.txt and the English localisation, Crusader Kings III 1.20.1.2. Building chains are shown once, at their strongest level, with the range over their levels. Title rank = the modifier every ruler gets for their highest title (common/modifiers/00_basic_modifiers.txt). Values written as a named script value are worked out from game/common/script_values; values that need a live character and effects that come only from events are not listed.

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