CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game concept

Yurt Buildings

The game also links it as Yurt Building.

From the game's encyclopedia

Yurt Buildings are unique improvements to the Nomadic Capital.

Mechanically, they are Domicile Buildings — though many represent social customs or simply areas of focus for the Nomad tribe, rather than being literal structures.

The bonuses they can confer include:

• Unlocking Court Positions and Nomadic Decisions and Character Interactions

• Various bonuses to Herd and County Fertility, including Terrain specializations

• Unlocking and improving Nomadic Men-at-Arms and boosting the strength of Nomadic Horde

• Unique nomadic Cultural Tradition bonuses

• Ways to manage your Vassals and Tributaries, as well as influence Characters at your court.

• Kurultai and Obedience bonuses.

The game's text for patch 1.20.1.2. Words in blue are entries of the encyclopedia: hover one to read it, as in the game.

Yurt Buildings is an entry of Crusader Kings III's in-game encyclopedia. The game explains it: "Yurt Buildings are unique improvements to the Nomadic Capital." It is part of Nomadic Capital. The game also links it as Yurt Building. Patch 1.20.1.2, from game/common/game_concepts/mpo_game_concepts.txt and game/localization/english/game_concepts_l_english.yml.

for a guide, post or blog

Source: game/common/game_concepts/mpo_game_concepts.txt, game/localization/english/game_concepts_l_english.yml and the English localisation, Crusader Kings III 1.20.1.2.

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