

Empire
Volga-Ural
The empire of Volga-Ural in patch 1.20.1.2: 4 de jure kingdoms and 61 counties. Its capital is Bolghar.
give_title e_volga-ural
Volga-Ural on the map at the start
On 867.1.1, no realm is called Volga-Ural: its 61 de jure counties are held by 20 realms.
- Counties
- 61
- Development
- 7
Realms holding it
- Khazaria33% · 20
- Börö8% · 5
- Perm7% · 4
- Ural7% · 4
- Belebey5% · 3
- Cheboksary5% · 3
Who holds its counties
- Boyan (Ufaan)8% · 5
- Burmort (Permyakid)7% · 4
- Ertekin (Burtasid)7% · 4
- Shilki (Dulo)5% · 3
- Alyok (Alyokid)5% · 3
- Arvo5% · 3
On 1066.9.15, no realm is called Volga-Ural: its 61 de jure counties are held by 19 realms.
- Counties
- 61
- Development
- 12
Realms holding it
- Volga Bulgaria18% · 11
- Perm13% · 8
- Chuvashia10% · 6
- Mordvinia10% · 6
- Duvan7% · 4
- Belebey5% · 3
Who holds its counties
- Pyera (Kazym)7% · 4
- Varaka7% · 4
- Çilen (Oralai)7% · 4
- Akhad Moskha (Dulo)7% · 4
- Paväl (Mugelid)5% · 3
- Malamir (Beley)5% · 3
On 1178.10.1, no realm is called Volga-Ural: its 61 de jure counties are held by 17 realms.
- Counties
- 61
- Development
- 14
Realms holding it
- Volga Bulgaria20% · 12
- Mordvinia20% · 12
- Perm13% · 8
- Börö7% · 4
- Bugurslan5% · 3
- Belebey5% · 3
Who holds its counties
- Ihala (Stiernkors)8% · 5
- Uturgur (Ufaan)7% · 4
- Otyak (Dulo)5% · 3
- Syrka (Stiernkors)5% · 3
- Zarny (Kazym)5% · 3
- Osh (Anttonen)5% · 3
From the map data of each start date: history/titles and history/provinces (holders, development, culture, faith), common/religion/holy_site_types, common/buildings, common/bookmarks.
The empire of Volga-Ural (title ID e_volga-ural) has 4 de jure kingdoms in Crusader Kings III. To create it from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy. Console: give_title e_volga-ural. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Volga-Ural in CK3?
- To create Volga-Ural from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy.
How to form Volga-Ural
Create it from the title view
- You need one of
- 2 kingdom titles
- 1 empire title
- 1 hegemony title
“You need one of the following:” · titles you hold or completely control (
CREATE_TITLE_OR_TIER_EMPIRE)- De jure counties
- Enough of its de jure counties: the window says “You only have … of … required Counties”. How many it asks for is worked out by the game's code, not written in the files.
- Cost
1,000goldDiscounts can bring it down to 200 gold at least (20% — what lowers it). Mandala rulers also need piety level 5 and pay 5,000 piety.
- You gain
500prestige75legitimacy
Extra conditions written for Volga-Ural
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
None of these
- Your faith: Has a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
Then
If
Then
- Must be on good terms with the Head of Faith
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Else if
Then
One of these
- You are the Head of Faith
or
Head of Faith must have a positive Opinion of you
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Otherwise
- If game rule set to “Enabled”: A majority of Powerful Vassals must have a positive Opinion of you (…/…)
- If played by the AI:
If
Then
- Depending on has game rule:
- When has game rule is title creation imperial power projection any power advantage: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- When has game rule is title creation imperial power projection hard power only: Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every neighboring Empire
- When has game rule is title creation imperial power projection soft power only: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler
- When has game rule is title creation imperial power projection hard power only strict:
- When has game rule is title creation imperial power projection any power strict:
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every Empire which shares any De Jure territory in your Realm: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- In any other case:
always = yes
- Depending on has game rule:
Usurping a empire costs 1,000 gold and gives 500 prestige; destroying one costs 1,200 prestige and 75 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/00_landed_titles.txt.


Volga-Ural coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
e_volga-ural={
pattern="pattern_solid.dds"
color1="yellow"
color2="black"
colored_emblem={
texture="ce_wyvern.dds"
color1="black"
color2="red"
color3="white"
instance={
position={ 0.5 0.48 }
scale={ 0.90 0.90 }
}
}
}De jure kingdoms of Volga-Ural
Each one's de jure counties (common/landed_titles), biggest first, on the game's paper map.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
give_title e_volga-ural) and press Enter. Using the console turns achievements off for that game.
Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.







