

Empire
Nusantara
The empire of Nusantara in patch 1.20.1.2: 7 de jure kingdoms and 83 counties. Its capital is Tondo.
give_title e_nusantara
Nusantara on the map at the start
On 867.1.1, no realm is called Nusantara: its 83 de jure counties are held by 79 realms.
- Counties
- 83
- Development
- 282
Realms holding it
- Kutai4% · 3
- Tanjungpura2% · 2
- Ajatappareng2% · 2
- Tondo1% · 1
- Kalilayan1% · 1
- Ma-i1% · 1
Who holds its counties
- We Cudai (Cina)2% · 2
- Aditya (Bakula)2% · 2
- Iban (Atayal)1% · 1
- Icyang (Pangcah)1% · 1
- Skulilu (Paiwan)1% · 1
Faiths
- Dayawism25% · 21
- Tolotang19% · 16
- Kaharingan16% · 13
- Shaivism12% · 10
Playable here (1)
- IndraAdvanced
Holy sites (20)
Pinatubo · Ivatan · Mantalingajan · Biri Larosa · Cotabato · Hoanya · Sukadana · Kudat · and 12 more
Special buildings (3)
On 1066.9.15, no realm is called Nusantara: its 83 de jure counties are held by 74 realms.
- Counties
- 83
- Development
- 524
Realms holding it
- Luwu5% · 4
- Kutai4% · 3
- Butuan2% · 2
- Tanjungpura2% · 2
- Iban2% · 2
- Nan Sarunai2% · 2
Who holds its counties
- Tampabalasu (Batara)4% · 3
- Salikula (Bantuan)2% · 2
- Tungga (Sarawak)2% · 2
- Indra (Maanyan)2% · 2
- Pendekar (Bakula)2% · 2
Faiths
- Dayawism22% · 18
- Tolotang19% · 16
- Shaivism18% · 15
- Kaharingan13% · 11
Holy sites (20)
Pinatubo · Ivatan · Mantalingajan · Biri Larosa · Cotabato · Hoanya · Sukadana · Kudat · and 12 more
Special buildings (3)
On 1178.10.1, no realm is called Nusantara: its 83 de jure counties are held by 74 realms.
- Counties
- 83
- Development
- 884
Realms holding it
- Luwu5% · 4
- Kutai4% · 3
- Butuan2% · 2
- Tanjungpura2% · 2
- Iban2% · 2
- Nan Sarunai2% · 2
Who holds its counties
- Bauk (Batara)4% · 3
- Silongan (Bantuan)2% · 2
- Lanka (Sarawak)2% · 2
- Amar (Maanyan)2% · 2
- Kurnia (Bakula)2% · 2
Faiths
- Dayawism22% · 18
- Tolotang19% · 16
- Shaivism18% · 15
- Kaharingan13% · 11
Holy sites (20)
Pinatubo · Ivatan · Mantalingajan · Biri Larosa · Cotabato · Hoanya · Sukadana · Kudat · and 12 more
Special buildings (3)
From the map data of each start date: history/titles and history/provinces (holders, development, culture, faith), common/religion/holy_site_types, common/buildings, common/bookmarks.
The empire of Nusantara (title ID e_nusantara) has 7 de jure kingdoms in Crusader Kings III. To create it from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy. Console: give_title e_nusantara. Patch 1.20.1.2, from game/common/landed_titles/06_philippines.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Nusantara in CK3?
- To create Nusantara from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy.
How to form Nusantara
Create it from the title view
- You need one of
- 2 kingdom titles
- 1 empire title
- 1 hegemony title
“You need one of the following:” · titles you hold or completely control (
CREATE_TITLE_OR_TIER_EMPIRE)- De jure counties
- Enough of its de jure counties: the window says “You only have … of … required Counties”. How many it asks for is worked out by the game's code, not written in the files.
- Cost
1,000goldDiscounts can bring it down to 200 gold at least (20% — what lowers it). Mandala rulers also need piety level 5 and pay 5,000 piety.
- You gain
500prestige75legitimacy
Extra conditions written for Nusantara
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
None of these
- Your faith: Has a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
Then
If
Then
- Must be on good terms with the Head of Faith
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Else if
Then
One of these
- You are the Head of Faith
or
Head of Faith must have a positive Opinion of you
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Otherwise
- If game rule set to “Enabled”: A majority of Powerful Vassals must have a positive Opinion of you (…/…)
- If played by the AI:
If
Then
- Depending on has game rule:
- When has game rule is title creation imperial power projection any power advantage: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- When has game rule is title creation imperial power projection hard power only: Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every neighboring Empire
- When has game rule is title creation imperial power projection soft power only: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler
- When has game rule is title creation imperial power projection hard power only strict:
- When has game rule is title creation imperial power projection any power strict:
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every Empire which shares any De Jure territory in your Realm: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- In any other case:
always = yes
- Depending on has game rule:
Usurping a empire costs 1,000 gold and gives 500 prestige; destroying one costs 1,200 prestige and 75 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/06_philippines.txt.


Nusantara coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
e_nusantara={
pattern="pattern__solid_designer.dds"
color1="red"
color2="white"
color3="blue"
colored_emblem={
color1="white"
texture="ce_block_02.dds"
instance={
position={ 0.500000 1.000000 }
scale={ 1.000000 0.780000 }
depth=1.010000
}
}
colored_emblem={
color1="black"
texture="ce_khmer_boat.dds"
instance={
position={ 0.500000 0.410000 }
scale={ 0.780000 0.780000 }
}
}
}De jure kingdoms of Nusantara
Each one's de jure counties (common/landed_titles), biggest first, on the game's paper map.
- Lusung
k_lusung - Kabisay-An
k_kabisay-an - Liuqiu
k_liuqiu - Tanjungnagara
k_tanjungnagara - Sulawesi
k_sulawesi - Maluku
k_maluku
Ruucuu k_ruucuu
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
give_title e_nusantara) and press Enter. Using the console turns achievements off for that game.
Source: game/common/landed_titles/06_philippines.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.






