

Empire
Byzantine Empire
The empire of Byzantine Empire in patch 1.20.1.2: 31 de jure kingdoms and 187 counties. Its capital is Byzantion.
give_title e_byzantium
Byzantine Empire on the map at the start
On 867.1.1, Byzantine Empire is a realm of its own, ruled by Basileios (Makedon). It holds 84 of its 187 de jure counties; 24 other realms hold the rest.
- Counties
- 187
- Development
- 1,196
Realms holding it
- Byzantine Empire45% · 84
- Bulgaria14% · 27
- Arabian Empire6% · 12
- Raška4% · 8
- Croatia4% · 7
- Slavonia3% · 6
Who holds its counties
- Boris (Balgarsko)6% · 11
- Sawdan (Sawdanid)3% · 5
- Ashot (Bagratuni)3% · 5
- Thomas (Gerontas)2% · 4
Faiths
- Chalcedonianism81% · 151
- Slovianska Pravda7% · 14
- Apostolic7% · 13
- Krstjani4% · 7
Playable here (1)
- King BorisMedium
Holy sites (9)
Constantinople · Mount Olympus · Athens · Visoki · Ragusa · Preslav · Ani · Dwin · and 1 more
Special buildings (24)
Hagia Sophia · Hagios Demetrios · Mount Athos · Siderokausia Mines · Meteora · Kassiopi Castle · Temple of the Theotokos · Hosios Loukas · and 16 more
On 1066.9.15, Byzantine Empire is a realm of its own, ruled by Konstantinos (Doukas). It holds 123 of its 187 de jure counties; 19 other realms hold the rest.
- Counties
- 187
- Development
- 1,840
Realms holding it
- Byzantine Empire66% · 123
- Croatia11% · 21
- Apulia5% · 9
- Duklja5% · 9
- Georgia4% · 8
- Hereti1% · 2
Who holds its counties
- Michael (Doukas)3% · 5
- Nikephoros (Basiliakos)3% · 5
- Zvonimir (Trpimirović)3% · 5
- Andronikos (Doukas)2% · 4
- Mihajlo (Vojislavljevic)2% · 4
- Nikephoros (Karandenos)2% · 4
Faiths
- Orthodoxy71% · 133
- Catholicism11% · 21
- Apostolic7% · 14
- Krstjani5% · 10
Playable here (1)
- Duke RobertMedium
Holy sites (9)
Constantinople · Mount Olympus · Athens · Visoki · Ragusa · Preslav · Ani · Dwin · and 1 more
Special buildings (24)
Hagia Sophia · Hagios Demetrios · Mount Athos · Siderokausia Mines · Meteora · Kassiopi Castle · Temple of the Theotokos · Hosios Loukas · and 16 more
On 1178.10.1, Byzantine Empire is a realm of its own, ruled by Manuel (Komnenos). It holds 88 of its 187 de jure counties; 13 other realms hold the rest.
- Counties
- 187
- Development
- 4,122
Realms holding it
- Byzantine Empire47% · 88
- Rum13% · 24
- Sicily9% · 17
- Georgia9% · 16
- Upper Bosnia5% · 9
- Venice4% · 8
Who holds its counties
- Alexios (Komnenos)5% · 9
- Konstantinos (Kamytzes)4% · 7
- Konstantinos (Doukas)4% · 7
- Kulin (Kulinić)3% · 6
- Miroslav (Šubić)3% · 5
Faiths
- Orthodoxy63% · 117
- Catholicism15% · 28
- Apostolic7% · 14
- Sunni7% · 13
Playable here (6)
- Princess TamarAdvanced
- Sultan Kilij ArslanEasy
- Strategos AndronikosMedium
- Strategos AlexiosMedium
- Strategos IoannesMedium
- Count LevonMedium
Holy sites (9)
Constantinople · Mount Olympus · Athens · Visoki · Ragusa · Preslav · Ani · Dwin · and 1 more
Special buildings (24)
Hagia Sophia · Hagios Demetrios · Mount Athos · Siderokausia Mines · Meteora · Kassiopi Castle · Temple of the Theotokos · Hosios Loukas · and 16 more
From the map data of each start date: history/titles and history/provinces (holders, development, culture, faith), common/religion/holy_site_types, common/buildings, common/bookmarks.
The empire of Byzantine Empire (title ID e_byzantium) has 31 de jure kingdoms in Crusader Kings III. To create it from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy; it is also formed through the decision Restore the Byzantine Empire. Console: give_title e_byzantium. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Byzantine Empire in CK3?
- To create Byzantine Empire from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy; it is also formed through the decision Restore the Byzantine Empire.
How to form Byzantine Empire
The decision that hands it over
Their effects make someone the holder of e_byzantium — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.
Restore the Byzantine Empire
Create Byzantine Empire and reinstate its ancient customs
- No Ruler holds Byzantine Empire
- Is an Independent Ruler
- Highest held Title is at least Kingdom Rank
variesPrestigevariesPietyRoads to Power
Create it from the title view
- You need one of
- 2 kingdom titles
- 1 empire title
- 1 hegemony title
“You need one of the following:” · titles you hold or completely control (
CREATE_TITLE_OR_TIER_EMPIRE)- De jure counties
- Enough of its de jure counties: the window says “You only have … of … required Counties”. How many it asks for is worked out by the game's code, not written in the files.
- Cost
1,000goldDiscounts can bring it down to 200 gold at least (20% — what lowers it). Mandala rulers also need piety level 5 and pay 5,000 piety.
- You gain
500prestige75legitimacy
Extra conditions written for Byzantine Empire
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
None of these
- Your faith: Has a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
Then
If
Then
- Must be on good terms with the Head of Faith
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Else if
Then
One of these
- You are the Head of Faith
or
Head of Faith must have a positive Opinion of you
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Otherwise
- If game rule set to “Enabled”: A majority of Powerful Vassals must have a positive Opinion of you (…/…)
- If played by the AI:
If
Then
- Depending on has game rule:
- When has game rule is title creation imperial power projection any power advantage: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- When has game rule is title creation imperial power projection hard power only: Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every neighboring Empire
- When has game rule is title creation imperial power projection soft power only: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler
- When has game rule is title creation imperial power projection hard power only strict:
- When has game rule is title creation imperial power projection any power strict:
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every Empire which shares any De Jure territory in your Realm: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- In any other case:
always = yes
- Depending on has game rule:
- You hold Latin Empire
Usurping a empire costs 1,000 gold and gives 500 prestige; destroying one costs 1,200 prestige and 75 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/00_landed_titles.txt, common/decisions.


Byzantine Empire coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
e_byzantium={
pattern="pattern_solid.dds"
color1="red"
color2="yellow"
colored_emblem={
texture="ce_ordinary_cross_thin.dds"
color1="yellow"
color2="yellow"
}
colored_emblem={
texture="ce_beta.dds"
color1="yellow"
color2="yellow"
instance={
position={ 0.735 0.22 }
scale={ 0.55 0.55 }
}
instance={
position={ 0.265 0.22 }
scale={ -0.55 0.55 }
}
instance={
position={ 0.265 0.715 }
scale={ -0.45 0.45 }
}
instance={
position={ 0.735 0.715 }
scale={ 0.45 0.45 }
}
}
}De jure kingdoms of Byzantine Empire
Each one's de jure counties (common/landed_titles), biggest first, on the game's paper map.

Bulgaria24 de jure counties · k_bulgaria
Croatia24 de jure counties · k_croatia
Anatolia19 de jure counties · k_anatolia
Sicily17 de jure counties · k_sicily
Thessalonika17 de jure counties · k_thessalonika
Nikaea15 de jure counties · k_nikaea
Pontus13 de jure counties · k_pontus
Armenia12 de jure counties · k_armenia
Georgia12 de jure counties · k_georgia
Epirus11 de jure counties · k_epirus
Serbia10 de jure counties · k_serbia
Hellas7 de jure counties · k_hellas
Cyprus2 de jure counties · k_cyprus
Krete2 de jure counties · k_krete
Venice2 de jure counties · k_venice
Saruhan k_saruhan
Trinacria k_trinacria
Tekke k_tekke
Trebizond k_trebizond
Ottoman Turks k_ottoman
Rum k_rum
Mentese k_mentese
Karaman k_karaman
Germiyan k_germiyan
Eretnid k_eretnid
Aydin k_aydin
Candar k_candar
Thessalonika k_thessalonika
Epirus k_epirus
Hellas k_hellas
Krete k_krete
Croatia k_croatia
Serbia k_serbia
Bosnia k_bosnia
Albania k_albania
Bulgaria k_bulgaria
Cyprus k_cyprus
Nikaea k_nikaea
Anatolia k_anatolia
Pontus k_pontus
Armenia k_armenia
Georgia k_georgia
Sicily k_sicily
Venice k_venice
Armenian Principalities k_armenian_principality
Old Armenia k_old_armenia
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
give_title e_byzantium) and press Enter. Using the console turns achievements off for that game.
Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.
