Scripted trigger · All Under Heaven files
tgp_use_chinese_naming_trigger
tgp_use_chinese_naming_trigger = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 986 (3 lines). No parameters.
tgp_use_chinese_naming_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 986 of its file. It takes no parameters: tgp_use_chinese_naming_trigger = yes (or no). The game's script calls it in 4 places, among them on_rank_up (on action), on_vassal_change (on action) and convert_great_yuan_to_admin_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
What it checks
- Government is Celestial
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (3 lines of game script)
tgp_use_chinese_naming_trigger = {
government_has_flag = government_is_celestial
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_use_chinese_naming_trigger.
On actions (the game's own hooks) (2)
- on_rank_up
- on_vassal_change
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.