CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

tgp_should_become_meritocratic_trigger

tgp_should_become_meritocratic_trigger = yes

game/common/scripted_triggers/10_tgp_triggers.txt, line 512 (30 lines). No parameters.

tgp_should_become_meritocratic_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 512 of its file. It takes no parameters: tgp_should_become_meritocratic_trigger = yes (or no). The game's script calls it in 2 places, among them Adopt Centralized Administration (decision) and change_to_administrative_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.

What it checks

  • One of these

    • Their top liege:
      • One of these

        • Has a Meritocratic Government
        • or

          Any neighboring and across water top liege realm owner: Government allows: merit
    • or

      All of these

      • One of these

        • Is an Independent Ruler
        • or

          Their liege: Their government does not have the administrative mechanic
      • Their capital province:
        • One of these

          • Is in the East Asia region
          • or

            Is in the Tibet region
          • or

            Is in the Eastern Steppe region
    • or

      exists = scope:great_yuan_ruler

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (30 lines of game script)
tgp_should_become_meritocratic_trigger = {
	has_tgp_dlc_trigger = yes
	OR = {
		top_liege = {
			OR = {
				has_government = meritocratic_government
				any_neighboring_and_across_water_top_liege_realm_owner = { government_allows = merit }
			}
		}
		AND = {
			OR = {
				is_independent_ruler = yes
				liege = {
					NOT = {
						government_has_mechanic = administrative
					}
				}
			}
			capital_province = {
				OR = {
					geographical_region = world_asia
					geographical_region = world_tibet
					geographical_region = world_steppe_east
				}
			}
		}
		#Becoming admin with creation of meritocratic great yuan
		exists = scope:great_yuan_ruler
	}
}

As written in game/common/scripted_triggers/10_tgp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_should_become_meritocratic_trigger.

Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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